Since I haven't played many other mods, balance suggestions would be helpfulĪt the current level of optimisation, you should expect to be able to maintain 60UPS well into the hundreds of science-per-minute.Īs such, it works particularly well with smaller overhaul mods like Krastorio 2 and Industrial Revolution 2. If you would like support for a particular mod, let me know.Angel's and 248k do not add any extra power poles, so should work.Most recipes are generated dynamically and so should be balanced no matter which mod is installed.When the following mods are loaded, the default maximum consumptions are increased:.Pyanodons Alternative Energy (also adds a Nexelit fuse).Poles from the following mods are supported:. Rate Calculator for ensuring that a subnetworks' power requirements are not too large.Wire Shortcut X for easier connecting and disconnecting of wires.'Connect' two connected poles with copper cable to disconnect them.Shift + Click on a power pole to remove all wires.Don't forget the vanilla methods of removing wires:.Use transformers to branch off it into subnetworks containing lower tier poles You'll want to have a central 'spine' of higher tier poles.Use temporarily when adding the mod to an existing save so that the necessary adjustments can be made first. Catch fire: Poles catch fire, damaging surrounding entities (each pole is set on fire if consumption / max_consumption + 0.01) * math.random() > 1 applied on average every 10 seconds).Damage: Poles are damaged (each pole receives damage of (consumption / max_consumption - 0.95) * 10 applied on average once a second).Destroy (default): Poles are destroyed (each pole checked on average every 5 seconds).Each type of pole has a fully configurable maximum power consumption.Four tiers of fuses which have a lower max consumption than the corresponding electric pole and are more likely to explode when overloaded.High energy interface that only provides electricity on one side for supplying any (primarily modded) buildings with very high power requirements.New 4th tier power pole with very long range, high maximum power consumption, but no supply area.Transformers are only 98% efficient (this can be changed in settings).Added a new "Toggle automatic pole connections" shortcut ( Alt + P), useful for temporarily disabling all automatic connections.You will usually want your subnetworks to only contain one type of power pole, so power poles of different types no longer automatically connect to each other.Separate your network into subnetworks using transformers, but ensure that each subnetwork does not get too large!.Power poles may explode if their network's total consumption goes over the maximum consumption for that power pole type.
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